Glenn's Junk Chest

An assortment of Glenn's writings, photography, gaming resources, flash movies, and other creative output.


Monday, March 21, 2005

Gaming: Character Sheet Display Engine

I've finished the preliminary work on my Flash engine for displaying character information embedded in a wiki page. I don't have much up yet by way of example content, but things are looking pretty functional at the moment. You can check it out on our gaming wiki. Further improvements may come, but for now, I'm very happy with it.

5 Comments:

At 9:29 PM, Blogger Jon said...

Oh, Glenn, that makes me sad for your Heart of Empire game you were running by email when I first moved out to Seattle. That was a fun game and I wish it had continued.

I'm sure you have plenty more free time now, so whenever you want to restart it, I'm good to go! I'm sure my character is around somewhere -- is that site still around?

 
At 10:09 PM, Anonymous Anonymous said...

I still have all the stuff, and I still have the interest. If I'm willing to do a little less blogging and such, and maybe structure things a bit differently, I even have the time. The problem turned out to be in my wrists. The game, which I was really enjoying, involved a lot of typing, and after three weeks, my wrists were killing me and getting worse. So, I put it off for a week, and then two, and then decided I'd better not try and start it up again.

What I'm waiting for is for a good way to do it as an audio-stream game, where people record their dialog, write comments for the GM, and I narrate what happens and post it as an audio blog, with bits of player dialog woven in. I know bits of this are possible now, but I need it to be really really easy, and have a place to host it. I promise to let you know.

For reference, the old website for the Heart of Empire game does still exist. The most interesting stuff to read is probably the kickoff, summary of the game so far, the maps, and the character sheets.

(Note: The master ID code is: 702613, which will let you look at full detail for the characters. I'm sure if we get this going again we'd need to do a little restart anyway since we'd probably have a different player group.)

(Note 2: The images for the character sheets were harvested from the internet without permission since this was for private use and not publication. If anyone is upset by this use of their artwork, I'll delete the offending image.)

 
At 2:12 AM, Blogger Jon said...

Glenn, it would be great to see that game start up again. I'm glad you kept all everything. It's fun to look through it all again.

I think I see why your wrists were hurting, I think the problem was scale. You had 16 player characters going and that makes for a lot of typing. If you restart I recommend limiting the group to a more manageable size -- I, or course, call dibs on inclusion in that group.

I really liked Merrick, but that might be because his first appearance with the group was as when his arrow flew out from some trees and nailed and killed an orc outright. Very impressive.

 
At 8:37 PM, Blogger Liana said...

The line forms behind me. I, of course, have first right of refusal for any game that Glenn starts.

 
At 4:52 PM, Blogger Glenn said...

Yes, Adric is loosely based on Timothy, I was just looking for a way to illustrate the most number of class features possible for my test case, so I added in the Rogue levels. Timothy is a fighter/sorceror who is going to take spellsword levels when he meets the prereqs.

 

Post a Comment

<< Home